![]() ![]() Note: Due to the significant additional calculation overhead, systems using 4k/5k monitors will require additional resources in addition to the above recommended spec (both in GPU and CPU power). Calibrated monitor with at least 1920x1200, 24-bit resolution at 96dpi ![]() Dual (matching) Graphics card from NVIDIA or AMD with 4GB+ RAM per card This all proves, the software is not optimized at any level. PO recommended system is a dual matching GPU for good performance (dont know how you are going to get that in a laptop) and 4/5K screen at least multiply that, meaning 4 matching GPU's. My personal opinion is, CO is not fully optimized for current GPUs, a proof of that is, for quite few cases, my GPU is not used (you can see it via activity monitor). I am using a 4GHz iMac and it is laggy as well. I suspect, which the usual answer from PO, your system is just not powerful enough. May be its problem with OpenCL/GL or API Metal, OS Catalina or what? Lightroom works very good (with and without smart previews).Ĭan someone help me with this problem? I Haven't found any answers, but found same problems with powerful computers. I've tried reinstall app, clear catalog, run new empty catalog, session, remove proxies, increase and decrease preview quality, on and off hardware acceleration - there is no any improvements of processing, interface and workflow still laggy.Īlso when I increase exposure for example - my laptop heating quickly and fan going very loud.īut with rendering everything OK - rendering is fast (24Mp raw to 4000 long edge jpeg). It works like slide-show with any instrument - exposure, contact, crop, etc - it takes about 1-2 secs to appear changes. I installed the latest version of Capture one. I have new MacBook Pro 2019, 13 inch model with 1.4Ghz processor, iris graphics 645, 16GB ram and 500GB SSD and MacOS X Catalina. I have big trouble with my raw processing.
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